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General Final Fantasy Discuss the Final Fantasy series in general. Topics not relating to any particular game in the series will go here.




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Old 02-02-2008   #1 (permalink)
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Default Final Fantasy Help

having trouble with one of the games? Post here for help. Say what you're having trouble with and another member can reply to tell you how to get past it.
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Old 02-09-2008   #2 (permalink)
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I am lost in Final Fantasy I. I have just gotten the Fire Crystal and stopped in a town to buy higher level spells. The elf prophet says I need to go north of Crescent Lake. I see the town I should go to; but how do I reach it?
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Old 02-09-2008   #3 (permalink)
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Been a while since I played this but I think you need a canoe. I'm pretty sure you get it from the elf prince, but don't quote me on it.
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Old 02-15-2008   #4 (permalink)
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I've done really well! I fought Chaos Garland...and lost. My characters were all Level 91. Knight was equiped with Excalibur. My Black Wizard has level 7 @ 8 spells. My Red Wizard had the duty of healing everybody.

My team is my standard 8-Bit: Knight, Ninja, Black Wizard, Red Wizard.

Should I level to 99?
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Old 02-15-2008   #5 (permalink)
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What console are you playing on well here are some helpful hints to beat Chaos for all consoles
psp
Boss Fight: Chaos ~
=---------------=
Being the granddaddy of them all, Chaos is no pushover. He is the
final fight. Quickly cast Protera and Hasten your physical units.
Chaos is capable of sending high-powered magic spells as well
including the very dangerous Blaze, Tsunami, Earthquake, and Cyclone
spells. Use NulAll to help protect your team from these
monstrosities along with NulBlaze, NulShock, and NulFrost. Fully
pump up all of your physical units with Temper and Haste while your
White Wizard protects the team through use of Healaga and Curaja
whenever possible. Don't forget about Invisira and Protera to
increase the protective and evasive barrier around your team. Chaos
is resistant to nearly every single element and status ailment.
Don't try magic spells as they will just bounce off. Instead, keep
Chaos constantly pounded with physical strikes from your fully
pumped physical units.

Your success is marked with a slow, painful death on Chaos's part as he slowly
dissolves into air. Finally... our quest is at last... over.
psx
Well then, you ready? Ok, let's plunge into the hardest battle in the game
(next to Warmech if you met him by accident). First off, Chaos has almost
every massively destructive spell you could imagine, and he uses them a lot.
Fire 3, Lit 3, Ice 3, and some other odd ones: Tornado, Swirl, Inferno, and
Crack (instant death, watch out). On top of this and unlimited MP (of course),
he can use Fast on himself, so you'd be dealing with a Chaos that used to do
100-200, and you're in trouble. To put a little icing on the cake, Chaos has
Cure 4. Yes, you heard right. He can Cure 4 himself back up to 2,000 at any
time he feels, so just hope he doesn't.

Now the, how to fight him. Start out by having your Knight cast an Anti- spell,
which hopefully you got for him. Have your Master simply attack. If you have a
Ninja, he should cast Fast on himself. Your Red or Black Wizard should cast Fast
on the Knight. And your White Wizard should use Wall on herself. Next turn, have
your Knight use another Anti-Spell, and have your Master/Ninja start attacking.
If you are lacking in mages with Fast, cast in on your other strongest attacker.
Use the White Wizard's White Shirt to cast Invisibility 2. Of course, if Chaos
is being a b****, then make sure you don't have someone at 1 HP or dead. From
here on, have your White Wizard finish casting Anti- spells, and also Fog 2. If
she has spare turns, do walls on other characters, because this battle can be
LONG if Chaos is healing himself. Don't waste all your black magic right away on
Chaos. If he heals himself, it is all wasted. Try to keep track of his HP, and
if it is around 500, then have one turn where everyone goes all out (if your
White Wizard has the Masmune, she can help). Good luck, and hopefully you'll
beat him!”
ds
------------------
BOSS: Chaos
------------------
HP: 20000 (!!!)

He has a lifetime's worth of HP AND he casts Curaja, which heals himself
ALL OF THE WAY to the MAX, OFTEN! (Did all of that caps hurt you? too bad.)
He has, like most of the bosses, has a high defense against magic so don't
waste your Flare and Holy on him. Your WM should cast NulAll while your BM
or RM casts Haste and Focara to your party. Your attackers MUST use the
Giant's Glove or you're going to have a tough time! If you're critically
low (HP), your attackers should use Healing Staffs or Helms to help your
party up. In short, equip your best weapons and defense items and give it
ALL! Don't hold back, this is the time to use the Elixirs, and all that items
you didn't use! This is it! Good luck, Light Warrior!
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Old 02-15-2008   #6 (permalink)
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Final Fantay I &II: Dawn of Souls for GBA.
Where is the Masamune? I do not think I ever found it.

I do not have a White Wizard. Does that mean I can't win?
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Old 02-15-2008   #7 (permalink)
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Hopefully the Red Wizard has enough of the buffing and curing spells to help you survive. If not, you'll have to be a little less protected and hope for this best. This is why I don't like Red Mages. The flexibility seems like a good idea, but in the end, the fact that he's less powerful in each area really does hurt.

And I couldn't say where the Masamune is. I haven't played it in forever.
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Old 02-15-2008   #8 (permalink)
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When I play FFI, I generally stick with that team because of 8-Bit Theatre's influence on me (aka I would not have bought the game otherwise). Once I switched Red Mage & Thief for White Mage & Monk, but I didn't get very far.
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Old 02-15-2008   #9 (permalink)
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Here you go
Temple of Chaos
B4F - Wind
--- ----
This floor has one of the game's BEST weapons, but it's long and far away...
You'll have to fight through a LOT of battles to get it. The weapon: MASAMUNE!
IMO, I think it's worth it, since ANY character can use it!!!!! Really!
To get it, go south to the next block room, and go east. Continue going east
until you see a narrow path, still heading east. Take that path and it will
lead you to the room with the Masamune inside. Do what you please with it.

Whether if you've collected the weapon or not, go to the room right of the
one that you entered (you entered the northwestern corner so go to the north-
eastern corner). However, the only way to that room is from the northwestern
corner so you have to go there first in order to get to the stairs.

Yet another boss... Bah. This is REALLY getting old! Tiamat is tougher this
time so you should cast your toughest magic for your party's sake. He wields
a variety of magic and attacks so you have to be prepared to take the damage.
You could always cast NulAll to lessen the damage. Like always, haste your
attackers to maximize the inflicted damage. You could waste a turn to cast
Saber (Giant's Gloves) if you think you can take a round's worth of damage.
If you have Masamune, just equip it on your Knight and use Giant's Glove and
cast Haste on him. He should do 1000+ damage easily.

and no you don't need a White Wizard but you should have Curaja as one of your spells and just have the Red mage cast that when your HP is half gone
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Old 02-16-2008   #10 (permalink)
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I lost for the third time this morning against Chaos. All of my characters are at Level 99.
I will try again for Masamune. If I lose one more time, I believe I may move on to Final Fantasy II. The battle system for that one made no sense to me, but this is getting silly.
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